

Speed: At least Superhuman (Faster than numerous birds and the condor) Superhuman Physical Characteristics, Weapon Mastery (With hammers)Īttack Potency: Likely Building level (They can individually trade blows with the Polar Bears, who can sink the whole building-sized mountain into the ground with a stomp) They spend their days climbing mountains and grabbing the various vegetables that grow there. They are individually known as Popo and Nana. Resembles their original sprite after dying to an enemy.The Ice Climbers are a duo of climbers who starred in the game of the same name. You can even jump them up slightly if you use special inputs. You can control them both and make them move left and right with it. During this attack, both Nana and Popo will hit enemies both at the front and at the back. Resembles Nana on the American box art of Ice Climber. Ice Climbers will spin at their location and knock both enemies at the back using their hammers with a powerful spin attack. Nana hides behind Popo, only showing her face as Popo shifts around.The Ice Climbers do a short hop similar to the original game.The Ice Climbers jump three times in a circle. The Ice Climbers hold out their hammers as wind blow on them. The Ice Climbers put their hammers down and hop for joy. The iceberg then explodes, which will deal massive damage to anyone nearby, as the two condors return and drop off the Ice Climbers. The iceberg will be constantly spinning, with multiple spikes and cliffs on it will hit anyone close to it. Whoever hits the top of the iceberg gets a bunch of damage dealt to them, and if the damage is sufficient enough, they will instantly be K.O.ed. After activating it, the Ice Climbers are picked up by two condors as a giant iceberg emerges from the bottom. The Ice Climbers' Final Smash is Iceberg. (The opponent won't freeze if Nana is eliminated.) The Ice Climbers release cold air to freeze the opponent. Popo throws Nana upwards and then jumps himself. The Ice Climbers summon two condors to attack. The Ice Climbers smack the opponent downwards with their hammers. The Ice Climbers throw the opponent upwards and swings their hammers upwards. The Ice Climbers spin and throws the opponent backwards. The Ice Climbers swings the opponent forwards with their hammers.

The Ice Climbers hits the opponent with their hammers. The Ice Climbers fall downwards while twirling their hammers. The Ice Climbers swing their hammers backwards. The Ice Climbers swing their hammers downwards. The Ice Climbers spin with their hammers extended. The Ice Climbers swipes downwards with their hammers. The Ice Climbers roll backwards with their hammers extended. The Ice Climbers roll forwards with their hammers extended. The Ice Climbers slam their hammers down. The Ice Climbers go back to back, places their hammers of the ground, and spins. The Ice Climbers swing their hammers upwards where they hit each other. The Ice Climbers swing their hammers to the ground. The Ice Climbers thrust their hammers forwards. The Ice Climbers spins with their hammers on the ground. The Ice Climbers thrust their hammers upwards. The Ice Climbers swings their hammers to the side. The Ice Climbers swing their hammers forwards, upwards, then downwards. However, they both need each other to be strong, and if Nana is eliminated, then Popo's attacks do much less damage, and he takes more damage and is able to be launched a lot easier. If Popo attacks, then Nana attacks, and the damage is doubled. As said before, being a duo means their attacks do twice as much damage. They have 2 jumps, and they can crawl but for this, they sacrifice the ability to wall jump. While they're not too advance, they are much more than average fighters. Since the Ice Climbers are a duo, they do more damage than other fighters.
